Love the new update! Ceiling feels a bit low, though.
League of Pixels - 2D MOBA
New Champion: PUPPETEER and AREL (update) !
Join my Discord : https://discord.gg/6Q2DCjc
Also follow my progress ON MY YOUTUBE CHANNEL
For ability description hover over the "?" in the select screen!
[In Development] Last Update: 11th September 2019
If you have questions or want to report bugs, write a comment or contact me here:
- Move - WASD
- Attack - J key / left mouse in singleplayer
- Skill - K key/ right mouse in singleplayer
- Ultimate - L key/ shift /mouse wheel in singleplayer
- Move - Arrow Keys
- Attack - Num 4 key
- Skill - Num 5 key
- Ultimate - Num 6 key
-> Player 2 has also mouse control in Splitscreen
With "Num" is meant the number block on the right site of your keyboard!
2D MOBA (Multiplayer OFFLINE Battle Arena)
If you open it, it will lead you to the Championselect Screen. Choose a Champion out of 11 for each Player with the mouse and then press Space to get into the game!
Also playable with a controller, but you still need to navigate the selecting with your mouse.
Destroy the first turret to get access to the enemy base. Then push 5 minions into the enemy nexus to win the game!
- Stick Up/Up - Jump
- L2/R2 - Attack left/right
- B - Attack facing direction
- X - Skill 1
- Y - Skill 2
- R1/R2 - Recall to base
- G-Pad 1.Left/2.Up/3.Right - buy upgrades 1.Damage/2.Speed/3.Regeneration
Developer - KingDanius
Musik tracks - Eric Matyas ( http://soundimage.org/ )
Sound effects - http://www.bfxr.net/
|Platforms||Windows, macOS, Linux, HTML5|
|Tags||16-bit, 1vs1, arena, duel, Local multiplayer, Ludum Dare 36, moba, rts, Split Screen|
|Average session||A few minutes|
|Player count||1 - 2|
Click download now to get access to the following files:
- Devlog 6 - New champion Ahri added!Aug 09, 2018
- Devlog 5 - Bunninja visual update and more shop options [...]Aug 04, 2018
- Devlog 4 - Fine tuning, KI logic, BalancingFeb 25, 2018
- Devlog 3.1 - Visual + Balance -UpdatesNov 24, 2017
- Devlog 3 - Added: Orianna, Belle changes, Browser version againNov 19, 2017
- Devlog 2 - New Character "Belle", Arel and Sparrow reworks...Jul 17, 2017
- Devlog 1 - browser version, archer rework...Jun 19, 2017
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I don't need sleep I need answer.
The random champs are because they need to be in the scene at least once. Probably is too near to the play field. ^^
Glitching over walls ist a problem with a few champions, when they dash. Especially over smaller walls like the top.
Oh and the turret laser destroys itself too late somehow... I had this bug quite a while already but always had more important things to fix, so I always forgot about it. Sorry for the few updates, I am taking a small break. When my motivation for the game is back up, I'll want to update it again!
Hey, I updated the game! If you want to read more about it, you can join my Discord where I post my news!
so, great game! I actually have a tournament every friday for the family business I work at, GTG Gaming Cafe! I have a few requests though. 1 - Can you make a control scheme so we can change controls? 2 - Can you make a new yin-yang character? 3 - Can you make an online mode somehow? 4 - I LOVE THIS SO MUCH thanks
Hey, thanks for playing! Control scheme probably won't come, but I did consider trying it.
Online is not possible anymore. It's really complicated, adding an online to an existing game. Especially with the engine I'm working with.
New characters will come if I manage to finish the test. I took a small pause from the game and want to focus on existing things.
Hey there, I'm Tiago, also Lola, I'm interested in create a real browser multiplayer game base on lol, could you help or give some ideas?
if you could just post the codes, can help everyone to create their own version
game như loz djt con mẹ
Hi, I'm using Ubuntu Studio and a generic gamepad and I can't upgrade nor using the standard attack. Can you help me?Awesome game!
Thanks for reporting!
Oh yes, gamepad support is super outdated already... Might need to look over it again soon!
i found something
i found a way to go to the shrine thingy(in single player mode)
if you do doing bunninja v bunninja
at the mid let your bunninja enemy use ult to you then quickly press down to trap enemy bunninja to the 2 player barrier zone something
after that you use your ult to enemy bunninja and press ult again to tp to the shrine thingy
Thanks! I fixed the bugs with Bunninja on my version finally, will be on the next update!
dude. this game is freaking epic. very well done. I'm addicted! I am very interested in this side scroll moba style now. Would you be willing to have a conversation about how you built your AI?
Thanks! You could join the Discord channel or just write me there, if you want to.
The KI isn't really that complex, though.
I wonder why cannot download this version like the previus ones!
Waiting for Puppeteer :>
make a community hero that has an ultimate that if it hits an enemy hero the other skill resets
It's 224 days ago, but still player 2 can't play other heros such as poppy.
I like how Bunninja is like Hayabusa/Gusion(my main) from Mobile Legends. I like your work... Keep it up
Btw bunninja has a bug. his K just shoots it out far witout returning.
I love this game so much! Keep it up Danius!
I just have some questions
Will there be :
a item shop from Local?
level up system?
better jungle :P
new mode with 3 towers, inhibitor and nexus
account for saving progress (and of course buying champions and skins)
hextech chests ;P
why don´t you make a single player jungle farm mode
i just came back to check,
:000 new hero!!
but they're still locked for p2 ( except Orianna )
Im making a fan art for one of the community heroes ^.^
man looking at my old comments make me sick xD
Hey, thanks for re-visiting ^^
Yes, I was focused on the new champion and on updating the visuals in my game, to make it more polished.
Tell me when you are finished with the art. :)
Hey bro do you have a download link for pc? or Windows? ive try'ed to download all the links you have but no one works. I really like your game ill support it. But please put a link for windows.
There are 2 files for windows, either 32 or 64.
But you'll need to unzip them with WinRar or 7Zip (or some similar software) first.
Loving this game, the AI's kinda OP, I dunno... Make the AI more realistic tho. By the way, I love how you created Bunninja (it's like Zed from LoL and Hayabusa from ML), and he's so OP just go pure AD.
Creating a good AI is always quite difficult, especially because to it's hard for me to judge the strength for never players (since I am basically playing it for 3 years)
I love the game but what you're doing is illegal, you can't use others work aka characters for profit. You can get a lawsuit. I've seen companies especially Disney copyright others works, no matter how small. Love the game but i suggest making edits to the characters so they cant take stike you. UwU
Hey, thanks for the feedback
I am NOT making profit out of it, as the whole content is free to play. Everything I do is completely legal here, I contacted Riot games already.
Add Neeko please :D
Maybe when I got time again. But her whole trickster part with the passive and W would be hard to implement.
Working on Akali right now!
you're probably working on the locked CHampions to be playable in p2
Sorry for the late answer.
I won't add currency and voices to the game. Right now I am quite busy, but I try to finish the 2nd player champions as soo as possible.
I added an android version, try it out!
In the future, will you add currency and voice acting ( for what I mean currency, heroes won't be free ._., you have to buy em sheesh, kind of a bad idea )
I didn't copy their code to player 2 yet.
Especially when I want to change something, I would need to change it in both codes. So I wait a bit before I make them playable for player 2, or I would need to make some steps multiple times.
But I will add them soon.
Is there a downloadable version with the new update? I really love this new updates keep it up.
I LOVE THE AHRI.
Is the update not finished???
Bunninja's Ultimate Info is not yet changed and the slashes doesnt do damage, well atleast you did a rework and its he looks cool right now :0
It is just a visual effect right now, I also already reworked the cyber skin (but did not upload it yet)
You should nerf I'ceat
His basic attacks do double damage to an enemy, and with enough Attack, he cant just kill the enemy with basic attacks :(
Notice that the "Hit"word is purple which is Red and Blue, I believe that Red is basic attack and Blue is skill damage, sooo i guess the blue is the splash damage...
Oh and also the range of his 1st Skill has long range, pls lower it a bit...
Oh, I think somehow the splash damage applies twice.
Normally the blue should be a bit transparent, it looks purple because now two of them spawn and overlap, so the opacity gets higher.
Might need to look at the code there. (I am not at home right now, in about 1-2 weeks I'm back.)
Can you add another upgrade?
Right Now there is just Attack, Movement Speed, and Health Regen
Do you mind adding Skill Damage and change the First upgrade to Physical Attack
Skill Damage will improve the Damage of the Skill and Ultimate while Physical Attack improves the damage of the Attack/Basic Attack....
Example : Bunninja is like an Assasin so he depends on his Skills to Take out an Enemy so he will need Skill Damage Upgrade and a Bit of Physical Attack Upgrade because of his Slash and Stab Passive...
Example : Archer is you know a marksman, so he depends on his Basic Attacks, so she will need Physical Attack and a bit of Skill Damage to boost his Skill and Ultimate...
I hope this will be in the game in the future :)
thank's for the feedback.
I already thought about adding attack speed and cooldown reduction, let's see what I can make with the damage types.
The idea for Bunninja also sounds quite fitting, let's see what I can change. I actually planned a small visual update for Bunninja anyway. (More detailed model)
By the way, I just updated my game.
Adding: Cooldown Reduction and Attack Speed in the Shop
Bunninja model rework and your ultimate suggestion (even though it looks pretty garbage right now)
It is not yet downloadable though, only in the browser version. Tell me what you think!
I expected Bunninja's Ultimate to be like this
A very fun game. We liked the pixel art style. VS the computer can get really hard sometimes
but VS friends it is really good.
Here is a (long) video we made while playing:Keep up the good work!!!
I really like your game, because I always wanted to play a game similar in genre of this game
Also, you inspired me to create my own pixelated moba-platformer game (do not count this for rip-off, there will be absolutely different heroes and design)
Thank you for creating this game! I will put your name into description as the person, who inspired me to making my game! Sorry for my english and good luck ^^
Thank you for playing my game!
I also found my inspiration in a similar game called "Awesomenauts", tell me when you start the project, I am looking forward to play it! :)
I don't think that my game will be made soon, because I just started drawing sprites for the game, but as soon as I can post it here (or somewhere else) I will surely tell you about it! :)
P.S. My favorite character in your game is Belle ^.^
I know how long it takes to finish something, this game is in development since 2016 already ^^
(but with a few huge breaks in between)
Belle is also one of my favorites, but especially her head looks a bit odd and stiff (similar to Riven), need to change it a bit.
when the AI is the guy with the shotgun, the bullets don't dissapear until they hit you or your minions, and they just stay there until they are hit.
these are the enemy's bullets. (some were cleared by my minions)
Strange, normally they should disappear.
I'll have a look over it, thank's!
what exactly does doom bot mode do?
It changes thing's like the bot's reaction to certain things and gives him more gold.
looks like the browser version is not working, and another bug (desktop) when i use bunninja on lightweight mode, im getting stucked on the ceiling when i use his "I". And can you please remove the lock on the champs in multiplayer mode.
waiting for that poppy update, full support on you
Strange, on which system and browser does the browser version not work?
I just uploaded the downloadable versions again (sorry for it being so late, totally forgot it), tell me what you think of the new update!
Please put a dowload link cause i like this game so much but i really need to download it so i can play it offline, and i like the new update your i hope theres more update too come keep it up... sorry for my english pal :D. My support is all yours.
Thank you for your support! I am so sorry that it took so long... but I somehow missed the notification.
I just added the download versions, try it out! :)
Hello, good night.
The game is too good the perfect gameplay just like the graphics to be in 2D. You have all my support and I would like you to make a Spanish version or some button in the menu before playing to select the two languages, in my school there was about 1 week ago an activity about videogames and I told you many of my friends and more people started playing, if you want I help you translate your information from English to Spanish, I love your project and I would like to help you, and I do not know if you would like it to help you, if you want you can write to my email or leave me the Yours and I write you more or less how the idea would be.
Thanks for your time ;')
Nice job! Which engine do you use to make this awesome game?
Will you make multiplayer via Internet?
I used something similar like Game Maker (called Construct 2), so a simpler 2D enginge. I think multiplayer won't work now, since I would have to rewrite so much.
In 2017 was premiere of Construct 3. Why you don't use it?
BUG: In single player jumping on middle button will make you flying when u didn't jump from it.
BUG: At normal mode u can go into turrent as penguin.
(After using his I he/she jump forward )
Sorry for my English :)
I started my Game already before the announcement of Construct 3. Also, Construct 3 ist WAY more expensive Witz 90€ per year instead of 90€ one-time purchase like Construct 2.
As I am sure that I won't use Construct for that long anymore, it would not be worth it.
Hm, that First Bug sounds interesting, I'll need to test it myself.
The second one is known already, I guess I was too lazy to fix it since it is quite low impactfull. But easy fixable in less than 2 minutes.
Bug : the minion fell on the underground jungle(whatever that is), and the ai just keep shooting it even tho he is on the lane. and he just keep shooting it
Yes, I also had that bug sometimes. Would be easy to solve by just destroying that minion in such a case.
But thats my minion, I cant destroy it..
And can u please make the spell cast on where the mouse is pointing, THANKS!!
Yes, I meant that I can solve it by coding it so the minion will either jump/get destroyed.
Mouse directions for skills are in work, but it actually ended up to be quite complicated. Let's see.